Pixel Streaming allows you to run games in the browser and to send config and settings back to the game server. This allows high performance games or £D design models to be rendered on a powerful cloud based machine and the visuals to be displayed to a user in a browser or smart phone. In this example project, customised from the unreal tutorial, a website is created allow the player to change characters and settings.
Prior to undertaking out COVID-19 lockdown garden project I used the Unreal game engine to model potential design ideas. Being able to work in real time in the game engine is much more flexible than using a raytracing program like Blender. Reality was much harder work!!
(2016): Part of Brighton Digital Festival, the purpose of which was to generate ideas and proof of concept models to support local charities with specific technology based projects (Energy Efficiency / Food Waste / Wildlife Preservation).